#81 = Volume 27, Part 2 = July 2000
Amanda Fernbach
The Fetishization of Masculinity in Science Fiction:
The Cyborg and the Console Cowboy
One significant aspect of contemporary technofetishism is the intensification
of our cultural lust for new technologies. We see such "technolust"
celebrated in Wired magazine’s regular "Fetish" spot; this
covers a range of new products from technical gadgets such as the MindDrive—a
sensor sleeve that slips onto the index finger for those game players who tire
of holding a joystick—to new and more manly ways of consuming ginseng. As Tim
Barkow writes, "Brewing up tea as a boon to your manhood just too femme? At
last there’s a means of getting your daily dose of ginseng that’s as butch
as the root’s reputation...." (65).
Wired’s ginseng fetish is revealing, for what is at stake here is
not simply a form of commodity fetishism. Wired’s ad evokes a
psychoanalytic framework in which the fetish wards off the threat of
feminization. In orthodox psychoanalytic readings, it is always the woman who is
fetishized; the fetish masks her horrifying lack of sexual difference, the sight
of which can be a source of castration anxiety for the male subject. In this
reading, the fetish stands in for the woman’s missing phallus and facilitates
the disavowal of her "castration," protecting the male subject from
the thought of his own possible "feminization." In similar fashion, Wired
promotes the new form of ginseng as a phallic fetish. Faced by the castrating
prospect of brewing tea, the male subject is saved by the new,
technologically-advanced, and appropriately butch ginseng, which functions as a
phallic fetish by shoring up the masculinity of the implied reader of Wired
magazine. He, presumably, is the new technoman in technolust with his various
fetishes or technoprosthetics, which are desirable because they help to
reestablish his masculinity in a continually fragmenting, decentered, and
chaotic world.
In popular culture the technoman’s home is in science fiction. And it is sf
that provides us with the most fascinating fantasies in which technology
operates as fetish and prop for an imagined masculinity in a postmodern and
posthuman context. In this paper I will argue that sf offers two main models
whereby masculinity is fetishized, and that, despite their apparent differences,
the hypermasculine cyborg and the console cowboy are, in fact, both creations of
fetishistic fantasies. I will also suggest that the fetish need not always be
phallic and that cyberpunk’s celebration of technology as a sexual and
commodity fetish suggests, at times, a postmodern aesthetics of hybridity.
Unlike the phallic fetish that sets up a conservative paradigm of imaginary
sexual sameness within a sexual economy of wholeness and lack (phallic and
castrated), postmodern fetishism can produce and proliferate non-normative
differences, especially at the interface of the technological and the corporeal.
This is especially evident in its representations of the "new technoflesh"
that makes redundant any single story about the meaning of the fetish, as well
as any attempts to fix absolute definitions of sexual difference.
In Electronic Eros: Bodies and Desire in the Postindustrial Age,
Claudia Springer argues that while some popular culture texts reproduce old
technoerotic conventions based on their equation of technology with phallic
power, electronic digital technology (fluid, quick, and small, with mysteriously
concealed internal workings) has feminized the technoerotic imagery of other
texts (8-10). Springer’s argument can be extended to a consideration of the
technofetish that may be phallic, resulting in hyper-inflated representations of
masculinity (the Terminator and Robocop, for example), or feminized (the matrix
into which William Gibson’s cyberpunk technocowboys penetrate).
A novel by Gibson has obvious differences of medium, audience, and context
from a film like Terminator 2: Judgment Day (1991). However, both are, as
Springer points out, part of the popular culture arena, where debates and
anxieties about gender and sexuality are expressed through technoerotic
metaphors and imagery. So rather than institute a binary between
"high" literary sf such as Gibson’s Neuromancer (1984) and
a "low" mass-culture film such as Terminator 2, this paper is
instead concerned with the fantasies of techno-masculinity as they are
constructed in these texts. It should be emphasized that these fantasies are not
confined to the texts I discuss here; they circulate as endless quotations
throughout popular culture. Despite their differences, I have selected for
discussion both Neuromancer and Terminator 2 because of the high
intertextual resonance of their technoerotic imagery. The Terminator has become
a cultural icon of male cyborgification, his hyper-muscular image endlessly
recycled in cultural products from films to toys to advertising; analogously,
Gibson’s imagery of the womb-like computer spaces within which his
cyberjockeys thrive continues to circulate in such recent films as The Matrix
(1999).
Both of these fantasized and fetishized technomasculinities are in excess of
their gender norms: the male cyborg exhibits a hypermasculinity and the console
cowboy is feminized through his relationship to technology. Either way, in
contrast to orthodox psychoanalytic readings that dictate that women are
fetishized while men fetishize, in these sf examples it is primarily men who are
refitted and fetishized, and who exhibit an array of technoparts in order to
define a new technomasculinity. Like the fantasy of the fetishized woman, the
fantasy of the technoman also disavows lack, although male rather than female
lack is disavowed by these technoprosthetic fetishes.
One response to this psychoanalytic rereading is to object that since these
postmodern narratives are all surface, to read into them a masking of male lack
requires a psychological model of analysis that is not appropriate because it
posits different layers of subjective depth (for example, conscious and
unconscious). I would argue, however, that these narratives do not always
present a postmodern construction of identity according to which the subject is
fragmented, partial, and decentered.1 There is a tension in these
narratives between representations of postmodern subjectivity and depictions of
an old-fashioned and traditional action-hero masculinity that has not yet
accepted its decentering. This is a masculinity that the technofetish is able to
keep in play, even if at times somewhat ironically.
The Hypermasculine Cyborg. In popular culture there exists a kind of technofetishism that appears
primarily concerned with masking male lack with phallic prosthetics. Since
The Terminator (1984), the familiar image of the pumped-up hypermasculine
cyborg has appeared in countless sf films, including The Vindicator (1985),
Rotor (1987), Robocop (1987), Robot Jox (1989), Prototype (1992),and American Cyborg Steel Warrior (1992), to name just a few. When in
Terminator 2 the Terminator (Arnold Schwarzenegger) arrives stark naked
from the future and enters a tough saloon, the crowd stares. The patrons are
both shocked and amused; we hear gasps and chuckles. Despite the Terminator’s
perfect physique, it is painfully obvious that he lacks the phallus. His naked
body signifies vulnerability. This vulnerability is confirmed by the laughter
that meets him and the fact that the bikers refuse to take him seriously until
he has demonstrated his extraordinary capacity for violence, made possible, of
course, by his technoparts. It is not until the Terminator has brutally dealt
with the bar clientele, dressed himself in biker clothes, and—brandishing two
guns and a cool pair of shades—drives off on a Harley Davidson Fat Boy
motorcycle that he can embody a successful phallic masculinity. Only then is he
taken seriously, transformed into someone who is visibly "Bad to the
Bone"2—at least metaphorically, for his body is literally
boneless, being, as he says, a layer of "living tissue over a metal
endoskeleton." Within the film’s diegesis, phallic power is located in
and constituted by technological metaphors rather than anatomical signifiers,
and rapidly proliferating technoprops seem necessary for the performance of a
phallic masculinity.
In classical psychoanalysis the fetish functions to fix "woman’s
lack," to mask her "wound," and to disavow the castration anxiety
it causes. As Freud writes:
When now I announce that the fetish is a substitute for the penis, I
shall certainly create disappointment; so I hasten to add that it is not a
substitute for any chance penis, but for a particular and quite special
penis that had been extremely important in early childhood but had later
been lost. To put it more plainly: the fetish is a substitute for the woman’s
(the mother’s) penis that the little boy once believed in and—for
reasons familiar to us—does not want to give up. (152-53)
Freud, taking "the little boy" as the norm, theorizes that this
boy, when confronted with the fact that his mother does not have a penis,
fantasizes that the powerful father has castrated her. The little boy fears his
own castration and death, for to take away his narcissistically invested organ
would amount to both. He fantasizes that the father may take revenge upon him
for his patricidal oedipal fantasies, fantasies in which he imagines that he has
exclusive access to the mother. In normal development, according to Freud, this
castration threat prompts the boy to turn away from the "castrated"
mother and to identify with the father, taking up in the process a heterosexual
subject position.
The fetishist instead disavows sexual difference through a fetish object that
is a substitute for the mother’s imaginary phallus. The fetish is often an
inanimate object—a leather boot, a stiletto heel, a PVC corset. According to
Freud, the fetish "remains a token of triumph over the threat of castration
and a protection against it" (154). The fetish object serves to repair the
imagined mutilations of the mother; it masks lack, and thus protects the
fetishist from his fears of castration. In the Freudian interpretation, when the
woman wears the fetish she becomes the "phallic woman" in the
fetishist’s imagination. The fetish provides a magical protection from the
horror of castration signified by female genitalia and thus enables the
fetishist to maintain a heterosexual orientation that would otherwise be too
frightening to contemplate.
In Terminator 2, by comparison, masculinity that is without
cyborgification "lacks." The members of the macho biker gang at The
Corral are left wounded, bleeding, and completely humiliated after the
Terminator’s visit. Neither are the well-armed police any match for the
firepower of the Terminator, who sends them scuttling for cover during the
confrontation at Cyberdyne Systems.
The start of Terminator 2 reinforces a narrative in which ordinary
masculinity is seen as lacking. The film begins in 2029 AD in Los Angeles, where
the survivors of the nuclear fire are engaged in a war against the machines. A
mechanical foot tramples a human skull. We see men being wounded and killed by
giant hovering technobirds. The leader of the human resistance, John Connor,
gazes upon the devastation. His face is heavily scarred on one side. In this
posthuman conception of the future, straight white masculinity is no longer at
the center of things, but is instead on the margins, fighting back.3
Ordinary masculinity lacks, and the technological Terminator represents a
fetishized, idealized masculinity that is a desirable alternative. In Terminator
2, the Terminator represents an idealized phallic masculinity heavily
dependent upon technofetishes to ward off the anxieties of the male spectator
faced with the prospect of a future vision of castrated masculinity. Although he
learns to make jokes, the Terminator admits he could never cry. He becomes more
human in every way except those that display weakness or vulnerability. It is
perhaps for these reasons that Sarah Connor decides that, in an insane world, he
will make the best possible father for her son John.
As well as representing a version of an ideal fetishized masculinity, the
Terminator himself plays the role of phallic technological fetish for the
vulnerable John Connor, functioning as a kind of technoprosthesis by obeying the
latter’s every command. The Terminator protects John both from death and from
the lack of ordinary masculinity, enabling him to assert his masculinity over
those twice his size. This occurs, for instance, in the scene where the
Terminator terrorizes a man who has insulted John, and John exclaims: "Now
who’s the dipshit?" In this scene John is learning to use the Terminator
as his very own technofetish—as an exciting, sexy, powerful, ideal prosthetic
that allows him to disavow his own lack. The technofetish goes one better than
regular prostheses that artificially make up for bodily deficiencies, because
the technofetish makes good the lack associated, not just with the body’s
problems, but with the body itself.
Despite the fantasy of fetishization, however, the fear of lack and
castration anxiety always remains. For Freud argues that "the horror of
castration has set up a memorial to itself" (154) in the creation of a
fetish that is at once a representation of castration and a disavowal of
castration. This ambiguity is evident in the fetishized figure of the male
cyborg. The reappearing image of gleaming mechanics beneath the
Terminator’s ripped flesh both acknowledges and disavows male lack, suggesting
in the same frame both wounded masculinity and invincible phallic power. In this
image, the technological fetish also sets up a "memorial to the horror of
castration" or male lack: the technological inner workings, signifying
phallic power, are displayed only when the cyborg body is cut or wounded. If on
one level the cyborg is a valorization of an old traditional model of muscular
masculinity, it also strikingly realizes the destabilization of this ideal
masculinity. Despite initial appearances, the pumped-up cyborg does not embody a
stable and monolithic masculinity. For one thing, its corporeal envelope is
hardly unimpaired, unified, or whole; it is constantly being wounded, shedding
parts of itself, and revealing the workings of metal beneath torn flesh.
In the film’s final scenes, the Terminator is almost destroyed; he has lost
an arm and one side of his face is a mess of blood and metal, with a red light
shining from his empty eye socket. Despite signifying phallic power, the inner
technoparts that make up the Terminator and his clones are also highly
suggestive of a non-identity or of identity-as-lack. In Freud’s phrase, they
set up "a memorial" to lack, revealing that masculinity does not come
naturally to the cyborg. The cyborg’s masculinity is artifice all the way
down, and all the phallic technofetishes conceal nothing but non-identity.
Encased in shiny black leather, the Terminator might have stepped out of a
fetish-fashion catalogue. He is a man of artifice rather than of nature. His
attention to stylistic detail is clearly illustrated when, at the beginning of Terminator
2, he decides to take a man’s shades rather than kill him. At these
moments, the film seems deliberately to undermine culturally hegemonic
definitions of masculinity. The Terminator’s performance of masculinity
resists and destabilizes a dominant patriarchal and heterosexist positioning
that would claim masculinity as self-evident and natural; hence this phallic
fetishization of masculinity can have a critical edge. The very hyperbolic and
spectacular quality of the Terminator’s technomasculinity, defined through
multiplying phallic parts, suggests instead that masculinity is artificial and
constructed—a performance that always depends on props.
The excessive nature of this performance has an ironic quality that at
moments borders on camp excess, and opens up an array of meanings for the
viewer. The male spectator, of course, is not limited to a narcissistic
identification with the spectacle of fetishized masculinity represented by the
Terminator. The Terminator may instead be taken as an object of erotic
contemplation, a possibility made more likely by the fact that both the
Terminator (himself a leatherman) and gay culture are attuned to the
performative requirements intrinsic to being a "real man." For the gay
viewer, the more props the Terminator acquires, the more camp he appears. The
Terminator’s performative hypermasculinity cannot be contained by the domain
of normative masculinity, for the startling array of phallic fetishes signifies
its crossover into gay style. The traditional function of the classical
psychoanalytic fetish as propping up heterosexual masculinity is completely
subverted by the camp spectacle of the pumped-up cyborg with his rapidly
proliferating phallic technoprops.
As well as lending itself to a gay reading, the very excess of the filmic
cyborg’s masculinity also suggests a fetishistic fantasy in which the
technoparts acknowledge the very lack they also mask. More suggests less, the
piling up of phallic technofetishes implies that a male anxiety is being masked.
This anxiety arises from the partial nature of real bodies, the incomplete,
lacking, and arbitrary nature of the flesh, the accident of being one gender and
not the other, with no hope of ever returning to the wholeness of
pre-individuation. In a sense, then, the cyborg’s technomasculinity is a
deconstruction of "normal" masculinity. "Normal" masculinity
is inclined to promote itself as the universal standard and to project its lack
onto Woman or the category of the Other, disavowing it there by fetishizing the
Other. In contrast to "normal" masculinity, the male cyborg displays
his own lack, a lack upon which all subjectivity is based. The male cyborg is
himself the site of fetishization, where male lack is disavowed through the
magic of the technopart.
The spectacle of hyper-phallic cyborg masculinity, a fetishized masculinity
constituted through a collection of technological parts, also challenges what
were, until recently, some of the most keenly held assumptions of film theory.
One of its most widely argued premises has been that the representational system
and pleasures offered by Hollywood cinema manufacture a masculinized spectator
and a cinematic hero who are both unified, singular, and secure within the
scopic economy of voyeurism and fetishism. This paradigm owes much to Laura
Mulvey’s influential 1975 essay, "Visual Pleasure and Narrative
Cinema," which argues, in accordance with classic feminist ideology, that
the fetishistic and patriarchal male gaze governs the representational system of
classic Hollywood cinema. Mulvey argues that this kind of cinema dramatizes the
original threat to male visual pleasure, for the sight of the female body
"displayed for the gaze and enjoyment of men ... always threatens to evoke
the anxiety it originally signified" (21). For Mulvey, Hollywood cinema
offers an avenue of escape from this castration anxiety by disavowing woman’s
lack of the phallus through the "substitution of a fetish object or turning
the represented figure itself into a fetish so that it becomes reassuring rather
than dangerous (hence overvaluation, the cult of the female star)" (21).
Within this economy, women masquerade as the phallus and are fetishized in order
to ward off the castration anxieties of the male spectator. As Linda Williams
writes, "a significant aspect of cinema’s development as a narrative form
accepts and even cultivates, in the ‘masquerade of femininity,’ a range of
fetish substitutes for the visible truth of women’s sexual
difference...." (49).
With respect to Terminator 2, this kind of reading would focus on the
hard, weapon-bearing, phallicized body of Sarah Connor (Linda Hamilton) as the
site of fetishization that wards off the castration anxieties of the male
spectator confronted by the sight of a more fleshy feminine body. Mark Dery
operates within the parameters of this type of reading when he writes that
"the movie industry’s exploitation of the Freudian subtext in the image
of a sweaty woman squirting hot lead from a throbbing rod could hardly be called
empowering" (269). Claudia Springer rightly expands on Dery’s reading of
Sarah Connor, arguing that such phallic women do not exist solely as objects of
the male gaze, but can also provide attractive fantasy figures for "angry
women" (138).
A number of recent critical studies have begun to question the theoretical
framework of fetishization, either by focusing on the female gaze as does
Springer, or by turning to the problematic position of masculinity within the
theory, as does this paper. In Screening the Male, Steven Cohan and Ina
Rae Hark take Mulvey’s essay as a point of departure. They write:
Until recently, at least, while it has been recognized that orthodox
masculine subjectivity functions as the central problem raised by classical
Hollywood film, the status of the male in both the cinema auditorium and on
screen has also, oddly enough, been too eagerly accepted as the unproblematic
given of the system (and of the theory, too). Arguing that the preoccupation
with lack and castration which underlies the narrative and visual regimes of
Hollywood film arises from the problem of masculine subjectivity in
patriarchy, most of this criticism does not pursue that problem very far. On
the contrary, in much of it the male spectator and his cinematic surrogate
appear not only unified and coherent, but quite comfortable as well, thank
you, secure with their life on the screen as voyeur and fetishist. (1-2)
This positioning of masculinity within traditional film theory is at odds
with the posthuman cinema of cyborgs, where the male subject is often not so
much the fetishist as the primary site of fetishization. The phallic props are
the male cyborg’s fetishes, the equivalent of the Hollywood female star’s
accouterments—highly stylized and flawless makeup, feathers, stockings, and so
on. Just as the woman on the screen, thanks to her fetishized and artificial
appearance, achieves a "spectacular intensity" that, according to
Mulvey, halts the narrative flow (Fetishism and Curiosity 13), so the
male cyborg’s technobody is the point at which the narrative starts to freeze
and is overtaken by the spectacle of a masculinity propped up by technoparts.
This cinema of the hypermasculine cyborg voices phallic anxieties about
castration, but they are played out in a cultural and historical context
different from the classic Hollywood cinema analyzed by Mulvey; hence they stand
outside this model of how fetishism works in the cinematic apparatus. If the
presence of the hypermasculine cyborg can be explained in terms of the
fetishization of masculinity, and as performing the phallus with the aid of
technofetishes, what then might be the culturally specific cause of the
masculine castration anxiety masked by these technoparts?
Postmodernism and Masculinity. In Masculinities and Identities, David Buchbinder writes that
"masculinity has traditionally been seen as self-evident, natural,
universal; above all as unitary and whole, not multiple and divided" (1).
Kaja Silverman makes the same point in psychoanalytic terms: "The normative
male ego is necessarily fortified against any knowledge of the void upon which
it rests, and—as its insistence upon an unimpaired bodily ‘envelope’ would
suggest—fiercely protective of its coherence" (61). Silverman argues that
traditional male subjectivity "rests upon the negation of the negativity at
the heart of all subjectivity—a negation of the lack installed by language,
and compounded in all sorts of ways by sexuality, class, race, and history"
(136).
Postmodernity has, however, introduced a whole complex of destabilizations
that, Thomas B. Byers argues,
pose threats to the continued existence of the reified subject of bourgeois
humanism and compulsory heterosexuality, as well as to the privileged site of
that subject’s being and security: the nuclear family ... the traditional
subject, particularly the masculine subject is in the throes of an identity
crisis, resulting in acute masculine anxiety. (6-7)
Within the cultural context of postmodernity, masculinity has been, to an
extent, denaturalized and decentered, and the abyss at the heart of subjectivity
concealed in the traditional coherent male ego has been exposed.4
Whereas fetishization of women’s bodies in classical narrative cinema may have
solved the problem of sexual difference for the male spectator, lack is not so
easily projected onto an Other in posthuman cyborg films. Here the technofetish
simultaneously masks and testifies to contemporary male lack. It facilitates the
disavowal of anxiety arising from the potential and partially realized
destabilization of white, heterosexual masculinity as the central and standard
identity in a rapidly changing postmodern Western culture. This male lack comes
about as the result of cultural changes, including challenges to a humanism that
placed the white heterosexual man at the center from feminist, post-colonial,
and queer discursive quarters. In this cultural context, the male subject fears
that traditional male subjectivity will be thoroughly dismantled and that he
will no longer appear to have the phallus in the future. The male spectator of
such movies as Terminator 2 can, however, through a narcissistic
identification with on-screen hypermasculinity, rest assured that anxieties
raised by postmodern future worlds can be disavowed. This disavowal is
facilitated by the fetishized spectacle of the white male cyborg protected by
his hard technoparts, still, thankfully, at the center of the narrative,
representing an invincible, idealized, traditional action-hero masculinity. This
fetishization of masculinity thus works to conceal the male subject’s actual
and imagined feminized position in a postmodern world.
It is clear that the fetishized masculinity represented by Schwarzenegger in Terminator
2 is iconoclastic, shattering psychoanalytic and film theory orthodoxies in
interesting ways that reveal the gender biases of these theoretical paradigms. I
would argue, however, that for all his subversive potential, this fetishized
technoman is still complicit in a recuperation of hegemonic power structures.
Despite highlighting masculinity as a performance, equally as unreal as
femininity, and despite the gay resonance of this performance, the spectacle of
a fetishized hyper-phallic technomasculinity is limited in its deconstructive
potential; ultimately, perhaps, it only serves to confirm the category of
heteromasculinity that it exceeds.
In Terminator 2, Schwarzenegger embodies a masculinity desperately
trying to fight off the threat posed by the postmodern, gender-bending,
shape-changing T-1000. While Jonathan Goldberg—in line with Donna Haraway’s
"Manifesto for Cyborgs"—reads the T-101 in The Terminator as
a "leatherman" who embodies "the relentless refusal of
heterosexual imperatives" (189), Byers argues that "Terminator 2 goes
to extremes to undo Schwarzenegger’s implication in such disruptions." He
argues that in Terminator 2 the T-101 is aligned with "hypermasculinity,
patriarchy, and the recuperation and preservation of the family, over and
against all the threats posed by Haraway’s ‘new people’" (17).
The liquid metal T-1000 embodies the postmodern threat to a traditional
stable phallic masculinity. Its fluidity of form, combined with its
technologically advanced status, recalls Springer’s argument (111) about
how high technologies are often figured in terms of feminized technoerotic
conventions in popular culture, in contrast to the phallic metaphors used to
depict older mechanical technologies. The quick, fluid, boundless T-1000 evokes
this feminization of technology: to partake in the pleasures it promises would
be to be seduced by the feminized technofetish at the expense of traditional
masculinity. For the feminized T-1000 represents a threat to traditional
masculinity, highlighting its instability in a postmodern world where identity
is contingent and continually in flux. The feminine fluidity of the T-1000 makes
the non-morphing, highly phallicized, and rigid body of the Terminator look, in
comparison, like an anxious and reactionary construction of masculinity. Faced
with the threat of a postmodern and feminized high-tech world, it seems that
normative masculinity has undergone a technological overhaul in the fetishized
construction of an excessively phallic masculinity, a techno-masculinity in the
form of the Terminator, so that it may, perhaps, have a chance to hold on to old
certainties in the face of new and rapid changes.
The hypermasculine cyborg, like Laura Mulvey’s fetishized screen star,
performs his gender to excess. Masculinity is here constituted through phallic
fetishes, technoprosthetics that mask and disavow the feminized position of the
postmodern male subject even as they set up a memorial to his lack. This is one
way in which masculinity is fetishized in technoculture.
Before turning to the figure of the cyberpunk hacker as another example of
fetishized masculinity in science fiction, I wish to discuss briefly the
"armored soldier" described by Klaus Theweleit in Male Fantasies,5
for this figure lies somewhere between the cyborg and the cyberpunk. For
Theweleit, the armored male soldier, like the hypermasculine cyborg in Terminator
2, is threatened by a feminine liquidity. The feminine is figured over and
over in these soldiers’ writings as a dangerous and overwhelming flow that
threatens to flood the boundaries of the male self; the fear of dissolution
suggests the lack of a secure sense of external boundaries. These boundaries
must be propped up by various prosthetics,6 just as the phallic
masculinity of the male cyborg must be propped up by technoparts in an attempt
to resist changes brought about by the new postmodern social order.
For the soldiers Theweleit discusses, the main conflict lies between the
desire for fusion and the threat of annihilation suggested by any notion of
merger. Theweleit argues that the anxieties and fantasies that revolve around
issues of fusion and fragmentation belong to the pre-oedipal realm and represent
a failure to individuate. Theweleit calls these soldiers the
"not-fully-born" (213) and by this he means that they lack a Freudian
ego.7 Whereas the main dynamic of the technofetish fantasy in Terminator
2 seems to revolve around the classic psychoanalytic one of trying to
mitigate "castration fears" through phallic fetishes, it is
significant that pre-oedipal fears of bodily dissolution are also evident. This
is especially so in the final scenes, where the Terminator starts to fall apart
before dissolving into a vat of molten metal.
Just as "castration fears" can, given a broader cultural context,
be interpreted as being concerned with the loss of masculine power and privilege
in a postmodern world, pre-oedipal anxieties might also be exacerbated by this
particular cultural moment. Faced with the postmodern cry that the body is under
erasure, it is not surprising that contemporary fears of bodily dissolution and
fragmentation will arise. It is even likely that in the postmodern condition
pre-oedipal anxieties about fragmentation and dissolution, along with the
correlative desire to merge with the greater whole, will be heightened,
especially for the male subject, whose sense of wholeness and experience of
being "at the center of things" is rapidly collapsing.
Theweleit’s soldiers’ desires for fusion with a greater whole are not
directed toward the mother, whose warmth and sensuality are repudiated, but
toward his military brothers and toward the machine with which he merges.
According to Theweleit, the soldier "fantasiz[es] himself as a figure of
steel" (162). Theweleit also refers to the soldier as "the
body-machine" (159), "the mechanized body" (162), and "the
body made machine in its totality" (162), all of which evoke images of a
flesh-metal hybrid. This indicates, I would argue, that a technofetish fantasy
of transformation, whereby individuation anxieties are eased by merging with the
machine, may be at work for these men. Just as many post-Freudian psychoanalytic
theorists have moved to include pre-oedipal as well as phallic fetishes in
individual psychology, technofetishes may be used to lessen individuation or
castration anxieties, as feelings of dissolution as well as "loss of the
phallus" can become widespread in a culture at a time of rapid change. The
next section of this discussion will focus on how the technofetish functions in
pre-oedipal fantasies of fusion in the context of William Gibson’s cyberpunk
novel, Neuromancer.
The Cyberspace Fetish and the Ecstasies of the Console Cowboy. There is another way in which sf fetishizes technomasculinity and this also
mirrors the fetishization of femininity. The fetishized woman evokes two models
of femininity: she is either the hyperfeminine icon of perfection and beauty,
whose very flawlessness masks her castrated state, or she is the fantasized
phallic woman of the pre-oedipal, the femme fatale holding the gun or the
dominatrix with the whip. Both fetishized women are in excess of their gender
norms. If the male cyborg performs an exaggeration of his gender that resembles
the excess of the hyperfeminine woman, is there, in science fiction, a male
counterpart to the image of the phallic woman: a man who is feminized by his
prosthetics?
Claudia Springer points out that "Electronic technology no longer evokes
the metaphor of externally visible musculature; instead, its bodily equivalents
are the concealed and fluid internal systems. Moreover, in their interaction
with humans, computers offer a radically new relationship, one that no longer
fortifies physical prowess" (111). Cyberpunk8 would appear to be
a prime example of this contemporary feminization of technology in popular
culture. The fiction of cyberpunk deals with digital electronic worlds generated
by the interaction between flesh and computer, and it is generally populated by
cyberpunk heroes who are considerably less physically impressive than
Schwarzenegger.9 Unlike the stereotypical figure of the male cyborg,
these console cowboys are feminized by the technoprosthetics that enable them to
enter cyberspace, also referred to, of course, as the matrix.
The word "matrix" originates in the Latin mater, meaning
both "mother" and "womb." This in itself suggests that
cyberspace is a feminized space. Nicola Nixon points out that Gibson’s
mysterious, ghostly women, such as 3Jane, Angie Mitchell, Slide, and Mamman
Brigitte, dwell in cyberspace, thereby further feminizing this technological
space (227).
The feminized technospace of the matrix is sexualized in cyberpunk, but it is
also feared. In fact, Nixon argues that it takes on the characteristics of a
particular type of fetishized femininity, namely, the phallic mother. Nixon
writes of Mona Lisa Overdrive (1988): "Gibson has indeed constructed
the soft world of fantasy as a type of phallic mother: erotic, feminine, and
potentially lethal. If the cowboy heroes fail to perform brilliantly, they will
be ‘flatlined’ or have their jacks melted off, whichever is worse"
(228). Operating within the terms of a conventional psychoanalytic reading,
Nixon focuses on fetishized femininity, in particular the figure of the phallic
mother and the vision of castrated femininity that stands behind her while
leaving masculinity unquestioned. As we shall see, however, cyberpunk is another
postmodern discourse that primarily constructs a fetishized model of masculinity
in which the technoman is complete and the unwired man lacks. In contrast to
traditional fetishism that revolves around masking Woman’s lack with
prosthetics, the male body is most in need of supplementation in Neuromancer’s
narrative of posthuman masculinity.
Despite the feminine fleshiness evoked by the word "matrix," in Neuromancer
the cyberpunk fantasy is no celebration of the body. The cyberpunk fantasy
of transcending the body has been read as the postmodern celebration of the
death of the psychoanalytic subject and the birth of the posthuman subject who
is without interiority or fixed subject position.10 In Neuromancer,
Gibson writes of Case: "In the bars he’d frequented as a cowboy hotshot,
the elite stance involved a certain relaxed contempt for the flesh. The body was
meat" (§1:12).
Ironically, in cyberpunk fiction the fantasy of abandoning the body is often
the one in which sensations of pleasure are most heightened. The eroticization
of the technological and the very sexual enjoyment evident at the male-computer
interface belies the body’s construction as "meat" to be transcended
in the all-mind realm of cyberspace, and testifies to a mode of embodiment in
the matrix that is typically white, masculine, and heterosexual. To experience
the ecstasies of cyberspace, Case "jacks in" to his deck. The term
"jacked in" is used to describe the pleasure of the male-computer
interface, and suggests a male masturbatory fantasy of heterosexual union with a
feminized technology. The eroticization of technology in much cyberpunk serves
to bring the body back, even as technocowboys strive for transcendence of the
flesh.
In Neuromancer Case is only whole in cyberspace. As a genre, cyberpunk
celebrates technofetishism: those bodies not "jacked in" or in some
other way wired are incomplete. Technology is the fetish of cyberpunk; desire is
translocated from the heterosexual norm onto the technology itself and onto the
heavily fantasized cyberspace that it generates. In Neuromancer, sexual
pleasure is sought through technology-as-fetish, and interacting with technology
sets the standard for erotic satisfaction. For Case, sex with Molly is almost as
good as cyberspace.
As has often been noted, Case compares the orgasm he has with Molly to the
ecstasy provided by the matrix: "She rode him that way, impaling herself,
slipping down on him again and again, until they both had come, his orgasm
flaring blue in timeless space, a vastness like the matrix, where the faces were
shredded and blown away down hurricane corridors, and her inner thighs were
strong and wet against his hips" (§2:45). Molly recognizes the
masturbatory fetishistic relationship Case has with his deck, an Ono-Sendai
Cyberspace 7. She tells him, "I saw you stroking that Sendai; man, it was
pornographic" (§3:62).
As well as conceiving of technofetishism as a sexualized fixation on technology,
it can also be understood as a mode of subject-object relations whereby
identities are constructed. The feminization of the technology fetish in
cyberpunk does not necessarily make for a less masculinist or more feminist male
protagonist. It is not news that the typical cyberpunk text recycles the cowboy
myth of the Wild West; its technocowboys, equipped with their prosthetics, are
romanticized as lone, tough risk-takers, guns for hire, riding out into the new
digital frontier that is cyberspace.
Although the actual readership of cyberpunk, and of Gibson’s Neuromancer
in particular, is quite diverse, the reader of cyberpunk fiction is
stereotypically conceived of as young, white, male, and technophilic, a
description that used to be unequivocally summed up in the term
"nerd." Much cyberpunk fiction constructs a reading subject who
appreciates the fantasy that technoprosthetics can supplement male lack and can
fix a deficient masculinity. It is not surprising that this fantasy has enormous
appeal for at least some readers, especially those whom Steven Levy describes as
"those weird high school kids with owl-like glasses and underdeveloped
pectorals who dazzled math teachers and flunked PE, who dreamed not of scoring
on prom night, but of getting to the finals of the General Electric Science Fair
competition" (4).
The cultural mythologizing of high-tech culture has resulted in an image
upgrade that owes much to William Gibson. Traditionally, before Gibson dressed
them in black leather, computer hackers were nerds. Now the category of the nerd
has been transformed by the mythology of the hacker. As Vivian Sobchack puts it:
"The Revenge of the Nerds is that they have found ways to figure
themselves to the rest of us (particularly those of us intrigued by, but
generally ignorant of, electronics) as sexy, hip, and heroic, as New Age Mutant
Ninja Hackers" ("New Age Mutant" 574). In an article for Wired,
Erik Davis describes the technopagan Mark Pesce: "Intensely animated and
severely caffeinated, with a shaved scalp and thick black glasses, he looks
every bit the hip Bay Area technonerd." In the rhetoric of Wired,
"hip technonerd," unlike "hip nerd," is not an oxymoron. The
techno- prefix or prosthetic makes a nerd something else. For the awkward young
man with a penchant for the technological, painfully aware of his body’s
inadequacies and his lack of social skills, cyberpunk itself is a welcome
fetish. Like the fetish of cyberspace that supplements the sorry flesh of the
console cowboy, the discourse of cyberpunk starts with the inept figure of the
nerd and transforms and empowers him. It fantasizes a technomasculinity
associated with hackers and cyberpunks that disavows the male lack so flagrantly
displayed by the nerd’s deficient body and goofy sense of style, through the
magical fetish of technoprosthetics. The empowerment felt by the hacker is also
a product of the control over the social and political body which the hacker
fantasizes about and which, to a certain extent, he may in fact experience; this
control cannot be extended to his own troubling body, which he tries to disavow
with the aid of the technofetish.
Interestingly, cyberpunk sheds new light on the nature of the fetish and the
relation between fetishization and masculinity. This is because Gibson’s
ironic use of the technofetish also subverts expected masculinist
representations. Cyberpunk’s fetishization of technology in the postindustrial
age unsettles the orthodox reading of the fetish as standing in for the
imaginary phallus, because the fetish itself is feminized. Gibson’s
Case does not quite fit the phallic stereotype of the hotshot cowboy because of
the nature of his relationship with his technofetish. Gibson’s console cowboy
represents a model of masculinity that is very different from the hypermasculine
cyborg, as it engages with a feminized rather than phallic technology fetish.
The feminized fetish can challenge the phallus as the monolithic signifier of
desire; it can also challenge the monopoly on sexual subjectivity for which the
phallus stands.11 In popular culture cyberspace is often figured as a
feminized space. As discussed earlier, Nicola Nixon points out that Gibson’s
cyberspace is feminized by the ghostly feminine figures who haunt it—Lady3Jane
in Mona Lisa Overdrive, for example—and by the direct mental
access Angie Mitchell has to it. In the film Lawnmower Man (1992), the
cyberspace where Jobe and his girlfriend have virtual sex in their shiny,
metallic-looking virtual bodies is visualized as a warmly-colored space with a
dark red orifice or tunnel at its center.12 Similar imagery is used
in The Matrix. In this film, people live their lives deluded by an
artificial reality that they take to be contemporary America, while in fact they
are being kept alive only to be used as batteries inside a giant computer-womb
figured through technoerotic imagery ripped straight out of a Gibsonian world.
Cyberspace is feminized, but it is also a technofetish. As a seductive
technofetish, cyberspace promises the fantasy of a feminized subjectivity,
typically understood to be less dependent on oedipal individuation, and more
fluid, than masculine subjectivity. Allucquère Rosanne Stone writes that
"to put on the seductive and dangerous cybernetic space like a garment, is
to put on the female" ("Will the Real Body Please Stand Up?"
109). Springer supports this point: "With its invitation to relinquish
boundaries and join the masquerade," she writes, "VR asks everyone to
experience the fluidity of feminized subjectivity" (94).
Whereas the image of the Terminator wards off the feminization of the
postmodern male subject through a fetishized hypermasculine display, the
technocowboy embodies this feminization through his physical relations with
technology. In Neuromancer the term "jacked in" is used to
describe the male-computer interface. It is, however, a misleading term in that
it suggests a union between man and machine in which the console cowboy
is the "active" penetrating agent and the feminized computer is in the
"passive" receiving position. In fact, in the terminology of the
electronics industry, Case is the "feminine" connector and the
computer that electronically penetrates his skull for a direct cortical
connection is the "masculine" connector. It is Case who is a sensitive
surface, a vulnerable receiver into which information is deposited, who
frequently surrenders himself completely, and who flatlines, dying momentarily
while in cyberspace.13
Simstim technology gives Case a one-way cerebral connection to Molly and he
is thus penetrated by her embodied experiences. He can do nothing but wait while
she infiltrates the Tessier-Ashpool complex. Ironically, this passivity that
Case finds so frustrating is repeated when he flips back to his own appointed
task. Surprisingly for the hotshot cowboy, breaking through the ice involves
little more than waiting about. While the virus does its work, Case chats to the
construct Wintermute, who appears virtually as the Finn and who gives him a
guided tour on fast forward around Straylight. Even the virus that
"penetrates" the ice is feminized: "The Chinese virus was
unfolding around them. Polychrome shadow, countless translucent layers shifting
and recombining. Protean, enormous, it towered above them, blotting out the
void. ‘Big Mother,’ the Flatline said" (§14:200). The construct tells
Case: "This ain’t bore and inject, it’s more like we interface with the
ice so slow, the ice doesn’t feel it. The face of the Kuang logics kinda
sleazes up to the target and mutates, so it gets to be exactly like the ice
fabric" (§14:201-202).
Despite the threats to a stable masculinity represented by cyberspace, it is
also the only place where masculinity seems to be complete. The cybercowboys
enjoy a pleasurable fusion with the matrix/Mother, and the fantasy suggests a
return to the pre-oedipal imaginary, where desires for coherence and illusory
unity are satisfied. In this fantasized, psychically-earlier phase, separation
between the world and the subject is not well defined and ego boundaries
collapse in the psychological union of the inanimate and the animate, masculine
and feminine. In cyberspace there is no differentiation, just a consensual
hallucination where the data that is the self can easily merge with other data.
This pre-oedipal technofetish fantasy of fusion tends toward an obliteration of
subjectivity in the matrix—hence the flatlining—and a desire to fuse with
the technological object, a desire to be the fetish.
It should be emphasized that my argument is not that the relationship between
the console cowboy and the matrix is pre-oedipal in that it replicates the
pre-oedipal child’s relationship with its mother. For this would assume that
two vastly different psychic relations are the same. Rather, I would argue that
due to the lack of a narrative14 through which to describe
masculinity in a new postmodern and posthuman high-tech, near-future world,
certain familiar and well-established narratives are drawn upon and put into
play. The return to a sexualized pre-oedipal space is a narrative that is evoked
and deployed by cyberpunk in order both to acknowledge and to disavow anxieties
that are typical of some versions of contemporary masculinity as it imagines the
future.
Like the fantasies played out in contemporary discourses about the internet
and virtual reality, Gibson’s cyberspace allows for the disavowal of bodily
differences in a fantasy that privileges the white male body. The democratizing
rhetoric that surrounds the new technology of the internet tells us that gender
and race are not fixed in this space, and argues that what is transcended in the
technology-human relation are prejudices associated with the body. But just
because bodily markers are indeterminate in cyberspace or on the internet does
not mean that hierarchies and established patterns of oppression pertaining to
bodily differences are about to disappear. The notion that online personas
transcend social and cultural hierarchies remains a utopian myth.15
This conservative dynamic is, to some extent, repeated within the fetishistic
fantasy of Gibson’s cyberpunk. Although masculinity is highlighted as lacking,
the space of the matrix promises the disavowal of this lack and of embodied
differences; in this space, the white male heterosexual body, surrounded by
imploding differences and full of self-loathing, is nevertheless still
privileged and still very much at the center of the action. The fantasized
free-floating subjectivity is able to reclaim the universal gaze of traditional
masculinity by disavowing bodily differences—indeed, the body itself—within
the matrix.
However, in Count Zero (1986) and Mona Lisa Overdrive Gibson
also sets up a memorial to corporeal differences: the matrix is haunted by
Haitian voodoo spirits known as loa.16 In Count Zero,
Bobby speculates about the mysterious entities in the matrix: "‘I knew
this Tibetan guy did hardware mod for jockeys, he said they were tulpas.’
Bobby blinked, ‘A tulpa’s a thought-form kind of. Superstition. Really heavy
people can split off a kind of ghost, made of negative energy’"
(§22:235).
Through the matrix the technocowboys attempt to escape embodiment in the
postmodern world. This world is conveyed in cyberpunk through a radical
implosion between races and cultures that extrapolates from the current actual
breakdown of boundaries between America, Europe, Asia, and Africa.17 The
mastery of the technocowboys is constantly jeopardized, however, by a
multifaceted, mystical, feminized matrix full of voodoo, loa, and mambos. The
fantasy of cyberspace as fetish both disavows and acknowledges the anxiety
caused by racial and gender differences to the postmodern male subject.
Despite being hailed as the apotheosis of postmodernism, cyberpunk uses the
familiar Freudian narrative of a return to the wholeness of the pre-oedipal to
discuss the crisis of contemporary masculinity. In cyberpunk, fears about the
intrusive potential of technology are displaced anxieties about changes in the
social order both now and in future worlds—changes that have already begun to
threaten a stable, unified masculine identity that presents itself as the
universal subject.
I would suggest, however, that although this is a dominant mode of
technofetishism within cyberpunk, it is by no means the only available mode. The
decadent postmodern condition, depicted in cyberpunk by the profusion of new
cyborgified subjectivities and composite languages, can be celebrated rather
than feared. Other kinds of technofetishism also exist that perhaps offer more
promise in terms of their ability to overturn traditional cultural hierarchies,
some of which I will now briefly turn to.
In cyberpunk, technology is of course the commodity fetish par excellence. Neuromancer,
for instance, is littered with the brand names of high-tech gadgetry, some real,
some fictional, all signifying corporate power—Hosaka, Sony, Ono-Sendai
Cyberspace 7. But in Neuromancer, as in much cyberpunk, the commodity
fetish is continually being appropriated by technologically-savvy and often
criminal subcultures, such as those in Night City, and invested with new
meanings. Here one thinks of Gibson’s often-quoted maxim from "Burning
Chrome": "The street finds its own uses for things" (186). This
subcultural fetishization not only of the commodity but also of corporate
technological waste leads to an aesthetics of recycling and a breaking down of
corporate hegemonies.
At the intersection of commodity and sexual fetishism, the sometimes
unintentionally perverse appropriation of new technologies results in radical
reconfigurations of subjectivity. For instance, when Case uses the simstim and
has access to Molly’s physical sensations, he becomes temporarily in some
sense a woman. Molly takes pleasure in teasing him. "She slid a hand into
her jacket, a fingertip circling a nipple under warm silk. The sensation made
him catch his breath. She laughed. But the link was one-way. He had no way to
reply" (§4:72).
In cyberpunk the technofetish can be perverse, proliferating sexual
differences and erotic possibilities. In the above passage from Neuromancer,
Case is a man feeling like a woman touching herself, thanks to the magic of his
technoprosthetic. Hence, the fetish need not always buttress a white, bourgeois
masculinity. This fantasized technology seems more suggestive of subversive
possibilities than does contemporary play with gender, race, and age on the
internet, because of the way it opens up possibilities for experiencing the
feelings, sensations, and desires of another.
The "New Technoflesh" sported by Neuromancer’s
protagonists often suggests a hybridity of subjectivity that offers a vision of
progressive human-technological synthesis, one that may challenge contemporary
hierarchized categories of identity. The urban tribes and subcultures of Night
City, such as the Panther Moderns, whom Gibson describes as "nihilistic
technofetishists" (§4:75), might also be termed "technoprimitives."
For they are, perhaps, descendants of the modern primitives18 of
contemporary fetish cultures who mesh flesh and metal—preparing the body for
potential future cyborgifications as they challenge mainstream conventions of
gender and sexuality. Like modern primitives, the technofetishists in Gibson’s
cyberpunk redefine the body by dismantling a conventional subject-object
duality, while also offering a postmodern fetish aesthetic for the New
Technoflesh.
Despite living in an age of affordable beauty, Neuromancer’s
protagonists are not all cut to the same aesthetic. There is a playfulness about
technoprosthetic body modifications that is illustrative of what I will term
postmodern fetishism. Here the contemporary concept of the "perfect
body," crafted from cosmetic surgery according to a single aesthetic
standard, is made redundant and replaced by a proliferation of differences among
cybernetically-reconstructed technobodies. These differences also work to
challenge any attempt to lock down absolute definitions of gender or sexual
difference. In Neuromancer, for instance, some teen boys sport spikes of
"microsoft" from carbon sockets behind their ears, signifying their
easy penetrability (§4:73); office technicians wear "idealized holographic
vaginas on their wrists, wet pink glittering under the harsh lighting"
(§5:97); and Molly is equipped with phallic yet castrating fingerblades.
Rather than maintaining the old cultural hierarchies that presently inscribe
the body, the postmodern technofetish can, perhaps, provide new opportunities
for mutating normative subjectivities, that is, of course, if the multiple
possibilities and transformative potential of technofetishism is embraced.
Postmodern technofetishism might open up possibilities for the construction of
new subjectivities and relations, for while fantasies of universality and
wholeness tend to prop up old hierarchies of power, the pleasures of postmodern
fetishism lie in play, poaching, and partiality, terms associated with the
breaking down of such hierarchies.
While this playful postmodern technofetishism operates at one level, however,
cyberpunk texts such as Neuromancer also clearly illustrate a tension
between postmodern future worlds and an older kind of action-hero masculinity.
For the most part, the technological fetish of the matrix disavows the changes
to masculinity brought about by this new social order, and sets up a memorial to
a social contradiction: the persistence of old-style masculinist narratives and
fantasies in supposedly fragmented schizophrenic postmodern spaces. While
appearing to facilitate the emergence of a new technoman, this technological
fetish masks a reluctance to let go of a masculinity that seeks wholeness,
completion, and universality in the face of a postmodernism that celebrates
fragmentation and the emergence of new identity types.19
The feminized technological fetish of the matrix fixes an ailing masculinity
through a fetishistic fantasy of disavowing not only the body’s lack, but also
the body itself. This body is then re-inscribed at the center of the narrative
through a sexualized merging with the technofetish of the matrix,20
so that the technoman need not take on board a self-definition that is relative,
partial, or lacking.
Conclusion. In sf’s depictions of postmodern technomasculinities, fetishism becomes a
much more polyvalent concept than its conception in classical psychoanalysis
might suggest. These sf narratives indicate that masculinity can also be
understood as the site of fetishization, rather than simply the site of the gaze
that looks upon the fetishized other. They also suggest that the fetish need not
always be phallic.
To the extent that the hypermasculine cyborg deconstructs traditional
masculinity through performative excess and the console cowboy is feminized by
his technoprosthetics, these fetishized masculinities may have a critical edge
in terms of gender politics. Despite this, however, and despite the fact that
the fetishization of masculinity in science fiction breaks with psychoanalytic
and film theory orthodoxy, this transgressive quality fails to carry over into
the cultural arena. In fact, I would argue that these phallic and pre-oedipal
fetish fantasies do the opposite, ultimately confirming hegemonic power
structures in the cultural context of postmodernism, where they are otherwise
breaking down. These models of cyber-masculinity suggest a technofetishization
of the white heterosexual male body and a disavowal of its lack, in a discourse
of postmodernism where the privilege of that identity is purportedly under
siege, as it experiences itself as relative rather than universal, partial
rather than complete. The fetishized masculinities of the hypermasculine cyborg
and the console cowboy represent different fantasy responses to the rapid
changes of our present cultural moment.
In these millennial times it should be expected that fetishistic cultural
fantasies are likely to emerge in response to the feelings of "lack"
and "fragmentation" arising out of apocalyptic notions of cultural
endings. This is especially so for the masculine subject, for his troubles are
compounded by postmodern decenterings and subsequent losses of power and
privilege. One way to fill that lack is to try to prop up the old order in the
face of change, to maintain old certainties and traditional subject positions.
This is the way of classical fetishism as illustrated by the figure of the
hypermasculine cyborg. Another way to escape uncertainty and lack is through
fantasies of merging with a greater whole as illustrated by the (pre-oedipal)
fetishism of the console cowboy.
Cultural instability, however, need not be seen in terms of lack, loss, and
decline. These changes may instead be viewed as heralding an array of new
identities, some fantasized into being through various play with new
technologies, a play of postmodern technofetishism that unleashes non-orthodox
desires from non-normative technologically-enhanced embodiments. This resulting
hybrid cyborg species does not disavow the subject’s perceived lack of the
phallus or the lacking body itself, but the cultural lack of the marginal many,
as defined by traditional hierarchies of difference. This fetishistic disavowal
of cultural lack thus carries the subversive potential to destabilize those
hierarchies. Overall, the postmodern fetishistic fantasy of the "New
Technoflesh" seems an altogether more progressive and saner response to
cultural changes than are the fantasies of classical fetishism and pre-oedipal
fetishism represented by the contemporary sf figures of the hypermasculine
cyborg and the console cowboy.
NOTES
1. Fredric Jameson argues that "the shift in the dynamics
of culture pathology" from modernism to postmodernism "can be
characterized as one in which the alienation of the subject is displaced by the
fragmentation of the subject." Jameson also notes that "the decentering
of that formerly centered subject or psyche" is part of the postmodern
condition (71-72).
2. George Thorogood’s "Bad to the Bone" plays in
this scene as the Terminator exits The Corral. It could be argued that in this
scene the Terminator is unselfconscious about his nakedness and that this is a
sign that he does not lack. I would suggest, however, that, although the
Terminator is aware of the inner technoprosthetics that allow him to occupy a
phallic position, he must externalize these technofetishes in order to be read
by others as signifying a hyperphallic masculinity.
3. In this scene, John Connor, a white man, stands in for the
whole of humanity as its last hope against the machines. The very fact that his
whiteness is not foregrounded, and that this scene would appear to have little
to do with race, typifies how part of the power of the cultural category of
whiteness lies in its ability to function as an invisible yet universal
standard.
4. Kaja Silverman argues that historical trauma is "a
force capable of unbinding the coherence of the male ego, and exposing the abyss
that it conceals" (121). I would contend that postmodernism is another
cultural force that exposes the abyss concealed by traditional masculinity.
5. In his two-volume work, Theweleit analyzes the writings of
the German Freikorps which, as Jessica Benjamin and Anson Rabinbach inform us in
their Foreword to the second volume, was integrated into the Nazi State in 1933
and became a source of members of the Nazi elite (xv).
6. Theweleit writes: "The soldier carries a boundary with
him, in the shape of the uniform, and the belt and crossbelt in particular. His
body experiences the constant sensation of something ‘holding it together’"
(223). The soldier holds it together against the potential chaos of the body as
a jumble of disorganized flesh and feelings. It is the soft, fluid, internal
feminine Other within the hard phallic machine-body of the soldier that must be
expurgated. This, of course, has already taken place in the fantasy body of the
male cyborg, whose internal machine construction disavows any such lack.
7. Theweleit suggests that this "psychotic" psychic
type may have been far more common in Germany at this time than Oedipus (213).
By this he means that many of these soldiers had not yet passed through the
Oedipal complex, which psychoanalysis maintains is necessary for individuation
and formation of the ego. Instead Theweleit proposes that these soldiers exhibit
a pre-oedipal psyche and that they lack a properly formed ego. He argues that
the soldier’s ego is not a psychic agency but a social one represented by
external armor and "muscle-physique" (223). Theweleit writes that the
social ego is "incapable of escaping the danger of immediate fragmentation
on contact with living life, unless it is inserted into some larger social
formation that guarantees and maintains its boundaries" (222): for example,
the army or the family. For Theweleit the soldier’s ego functions are
"performed in part by the mechanical machineries to which the men ‘bind’
themselves—by guns, for example, in military action" (223).
8. Although my analysis of cyberpunk focuses specifically on Neuromancer,
it also applies to other cyberpunk texts that use similar technoerotic imagery.
In Walter Jon Williams’s novel Hardwired (1986), for instance, the
cyberpunk cowboys are feminized by technology that jacks directly into the
sockets in their heads, enabling them to experience the disembodiment of
cyberspace. In the comic book Cyberpunk, as Claudia Springer points out,
Topo leaves his meat behind to enter the Playing Field, a dangerous feminine
space similar to Gibson’s matrix (Springer 64). While such feminist sf writers
as Lisa Mason and Marge Piercy offer alternate imagery in their representation
of cyberspace, their work is beyond the scope of this present discussion.
9. Andrew Ross contrasts the "inflated physiques of
Arnold Schwarzenegger and Sylvester Stallone" with representations of
masculinity in cyberpunk. He writes that "Cyberpunk male bodies, by
contrast, held no such guarantee of lasting invulnerability, at least not
without prosthetic help: theirs are spare, lean, and temporary bodies whose
social functionality could only be maintained through the reconstructive aid of
a whole range of genetic overhauls and cybernetic enhancements—boosterware,
biochip wetware, cyberoptics, bioplastic circuitry, designer drugs, nerve
amplifiers, prosthetic limbs and organs, memoryware, neural interface plugs and
the like" (152-53).
10. Jean Baudrillard, for instance, has argued that the model
of psychological depth used by Freud to analyze his subjects almost a century
ago is no longer relevant to late-twentieth-century human beings. According to
Baudrillard, these postmodern humans experience life as a depthless surface
phenomenon, as if it were occurring on a computer or TV screen (7). Vivian
Sobchack has suggested in Screening Space that "only superficial
beings without ‘psyche,’ without depth" can manoeuver in these
electronic spaces (257), and Scott Bukatman has termed this posthuman state of
existence "terminal identity."
11. Emily Apter makes this argument using Joan Riviere’s
theory of femininity as masquerade and Joan Copjec’s notion of the sartorial
superego (81). Apter argues for a feminine form of fetishism in fashion,
positing the sartorial superego as a way of feminizing the fetish and
challenging the assertion that the libido is masculine.
12. This image is depicted on the cover of Claudia Springer’s
Electronic Eros.
13. David Cronenberg’s recent film eXistenZ (1999) is
also filled with sexualized images of human bodies jacking in to a
virtual-reality gameworld.
14. For this point I am indebted to a conversation with Ann
McClintock at New York University, November 1997.
15. See Allucquère Rosanne Stone’s work on the Japanese
virtual-world Habitat. Stone sees Habitat as reaffirming the
"mainstream Japanese heterosexual norm" rather than providing a space
for alternative sex practices to develop (Desire and Technology, 121).
16. In Count Zero and Mona Lisa Overdrive, the
matrix is home to a pantheon of voodoo deities that may have evolved from
complex artificial-intelligence programs or AIs. In Mona Lisa Overdrive,
an AI talks about the matrix and "When it Changed," commenting that
"In all the signs your kind have stored against the night, in that
situation the paradigms of voudou proved most appropriate"
(§36:264).
17. Douglas Kellner makes this point (319).
18. See Vale and Juno.
19. For a critique of cyberpunk along similar lines, see
Sponsler.
20. This sexualized relation of the cyberpunk with the matrix,
I argue, brings the body back, even while the body is also disavowed in this
technofetish fantasy of bodily transcendence.
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