Computer Science Department
Interface Design for the Visually Impaired
Kyle Shipley
The goal of this project is to create an aural video game for the visually impaired. We plan to utilize user study techniques to design and implement a game that relies on spatial sound as the primary interface while also providing a graphical interface for those with limited vision with the goal of not giving either style of play an advantage. This program will utilize some artificial intelligence, graphics, and rely very heavily on human computer interaction theory and practice. If time allows, this game will also be expanded to include some networking features in order to allow individuals to play against one another.