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Computer Science Department

PHASE OUT: A User vs. Computer Rummy-based Card Game

Emily Lyons

My idea is to create a card game, which is similar to a game called Phase 10. Phase 10 involves collecting sets and runs in a 108-card deck (composed of numbered cards from 1-12 and special Wild and Skip cards) to complete 10 phases. My version of the game, called Phase Out, can be played by only two players (the computer and the user) and will eliminate the use of Skip cards. The primary goal for my project is to design a computer player with the ability to not only play the game by the rules, but also strategize by observing the actions of the user player. By knowing this, the computer can then base its own actions on their ability to help or hinder the user player's current strategy.